﻿//table.h : 
//

#include <iostream>
#include <string>
#include "hou.h"
#include "double.h"
#include "balance.h"

class table
{
public:
	int played_times;
	void defineur()
	{
		std::cout << "define your table.";
		std::cin >> type;
	}

	void switcher()
	{
		if (type != "double_dice")//tiaoshi
		{
			double_dice tablee;
			tablee.play();
		}
	}
private:
	balance balance;
	std::string type;
};